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January 27, 2010
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Papercraft - Dragonite by Jyxxie Papercraft - Dragonite by Jyxxie
Dragonite! A simpler [and thanks to the newer textures, I think cuter] version of the one we have. Just because I felt like remaking it. xD

In a way, I guess it's also kind of a tribute to the day I first got stuck with Dragonite in the paperpokes banner. xD Short story:
I was asked which pokemon I'd want to be. I answered Dragonite, because I like dragons, I'd be rather intelligent, and I enjoy flying. So I became Dragonite, which fit my alias in the papercrafting community, POdragon.

There's the story!

Pokemon (c) Nintendo
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:icontimbauer92:
TimBauer92 Featured By Owner Mar 23, 2011
I like this very much!:D
What a pity, this one doesn't come to Paperpokes.:noes:
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:icondodoman75:
dodoman75 Featured By Owner Jan 13, 2011
fantastic model! I think it's much better than the old one any idea wenn this will be released?
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:iconjyxxie:
Jyxxie Featured By Owner Jan 18, 2011
No telling if it will. I've been told it's not very 'different' from our old one, sooo.
But that's all right! We have so many other pokes to do!
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:icondodoman75:
dodoman75 Featured By Owner Jan 18, 2011
yea you have!
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:iconnonasuomi:
NonaSuomi Featured By Owner Feb 3, 2010
So when you make these models, do you start from scratch with the mesh and textures or do you "simplify" a set of model+texture sets ripped from a game?

And in either case, what software do you use for the process?
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:iconjyxxie:
Jyxxie Featured By Owner Feb 4, 2010
Well, it's both. When I first began I would make them from scratch. More recently, pokes such as Gastly, Froslass, Cherubi and Cherrim were all from scratch. The majority of models, however, are taken from games.

Different designers use different programs for the process. You could use Metasequoia [my preference], Blender, Sketchup.. a quick search will help you find better answers.

Once the 3D is done, it's imported into Pepakura Designer, flattened into a printable model, and voila! c:
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:iconnonasuomi:
NonaSuomi Featured By Owner Feb 5, 2010
Cool, thanks! I've done a few models from scratch myself using free software like anim8or but nothing nearly on par with the models I see used in these crafts, so I was curious.
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:iconjyxxie:
Jyxxie Featured By Owner Feb 5, 2010
The funny thing is, the more simple the model is, the easier it is for papercraft.

Opposite for most other 3D things out there, y'know? xD
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:iconnonasuomi:
NonaSuomi Featured By Owner Feb 5, 2010
Yeah, I guess that's because it's easiest to make models where you don't have to cut and fold hundreds of faces, but in a game or other 3d application you want to make the models as hi-detail as your graphics adapter can handle.

With low-poly models it makes it all the more important to have well-made, effective textures to make up for more simplified physical shape, huh?
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:iconjyxxie:
Jyxxie Featured By Owner Feb 6, 2010
It sure helps. Though textures aren't everything in papercraft; there's also the know-how on how to unfold the model [cut it apart], so it goes together easily.
Not to mention having it look good in the first place. x)

What sort of things were you thinking of making?
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